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How many copies did Crashbots sell?

Estimated copies sold
≈ 669–1k
$2k–$5k after Steam's cut $3k–$8k before the cut
from 22 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Crashbots out and predicted the genre from its 7 similar games. Every figure here, including Crashbots's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–120k
best case 262k (Melody's Escape)
Games like Crashbots

The middle of these games

≈ 12k–120k copies

≈ $64k–$1.0M after Steam's cut

from ~905 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 7 similar games are hits.

Best case: Melody's Escape at ≈ 200k–325k copies, ≈ $549k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 50 reviews in their first month; the spread ran 3 to 330.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Runner (5 of 7) and Character Customization (4 of 7).
The winners
Winners here lead with Music-Based Procedural Generation + Rhythm, priced around $10.
The era
The games you compared span 2016 to 2026, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rooftop Renegade
2023
Est. copies
≈ 347–564
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$17.99
14 reviews
Positive
Action-AdventureSide Scroller
Gal*Gun: Double Peace
2016
Est. copies
≈ 92k–149k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
$755k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$29.99
2k reviews
Very Positive
On-Rails ShooterAnime
Melody's Escape 2
2026
Est. copies
≈ 8k–14k
SteamSpy 20k–50k
Est. revenue
$35k–$93k after Steam's cut $63k–$144k before the cut
$14.99
340 reviews
Very Positive
Music-Based Procedural GenerationRhythm
Melody's Escape
2016
Est. copies
≈ 200k–325k
5.3x vs typical
SteamSpy 200k–500k
Est. revenue
$549k–$1.5M after Steam's cut $998k–$2.3M before the cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm
Ding Dong XL
2018
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$7k–$20k after Steam's cut $14k–$31k before the cut
$0.99
905 reviews
Overwhelmingly Positive
RunnerDifficult
Gal*Gun Returns
2021
Est. copies
≈ 9k–14k
SteamSpy 20k–50k
Est. revenue
$121k–$324k after Steam's cut $219k–$499k before the cut
$49.99
354 reviews
Very Positive
ShooterOn-Rails Shooter
Strange Ocean
2024
Est. copies
≈ 124–202
too small to compare
SteamSpy 50k–100k
Est. revenue
$204–$551 after Steam's cut $371–$847 before the cut
$5.99
5 reviews
5 user reviews
PhysicsIntentionally Awkward Controls

Sizing up your own game? See what its genre can realistically do before you build it.