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How many copies did Melting World Online sell?

Estimated copies sold
≈ 2k–4k
from 78 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Melting World Online out and predicted the genre from its 8 similar games. Every figure here, including Melting World Online's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 285k–972k
best case 1.3M (BATTLETECH)
Games like Melting World Online

The middle of these games

≈ 285k–972k copies

≈ $4.9M–$8.7M after Steam's cut

from ~17k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: BATTLETECH at ≈ 1.0M–1.6M copies, ≈ $11.1M–$29.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 3k to 6k.
The genre you'd be entering
Your set
Your set clusters on Mechs (6 of 8) and Turn-Based Tactics (4 of 8).
The winners
Winners here lead with Mechs + Turn-Based Tactics, priced around $40.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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≈ 1.0M–1.6M
2.0x vs typical
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SD GUNDAM G GENERATION CROSS RAYS
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MechsTactical RPG

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