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How many copies did Tails Noir sell?

Estimated copies sold
≈ 86k–140k
$592k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
from 3k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tails Noir out and predicted the genre from its 8 similar games. Every figure here, including Tails Noir's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 180k–230k
best case 655k (The Test)
Games like Tails Noir

The middle of these games

≈ 180k–230k copies

≈ $430k–$1.2M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Test at ≈ 499k–811k copies, ≈ $273k–$734k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 448 to 2k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (5 of 8) and Visual Novel (5 of 8).
The winners
Winners here lead with Choose Your Own Adventure + Simulation, priced around $2. The breakout hits carry Psychological + Simulation + Multiple Endings; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kathy Rain
2016
Est. copies
≈ 166k–271k
SteamSpy 5M–10M
Est. revenue
$457k–$1.2M after Steam's cut $832k–$1.9M before the cut
$9.99
4k reviews
Very Positive
Point & ClickAdventure
The Test
2020
Est. copies
≈ 499k–811k
3.9x vs typical
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $497k–$1.1M before the cut
$1.99
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Choose Your Own AdventureSimulation
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2024
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SteamSpy 100k–200k
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$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$39.99
5k reviews
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AdventureInvestigation
Roadwarden
2022
Est. copies
≈ 128k–207k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $701k–$1.6M before the cut
$10.99
5k reviews
Very Positive
RPGText-Based
Urban Myth Dissolution Center
2025
Est. copies
≈ 154k–251k
SteamSpy 100k–200k
Est. revenue
$764k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$17.99
6k reviews
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Visual NovelAdventure
No Case Should Remain Unsolved
2024
Est. copies
≈ 263k–427k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$505k–$1.4M after Steam's cut $918k–$2.1M before the cut
$6.99
11k reviews
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Interactive FictionPuzzle
The Deed
2015
Est. copies
≈ 184k–299k
SteamSpy 500k–1M
Est. revenue
$50k–$135k after Steam's cut $91k–$207k before the cut
$0.99
4k reviews
Very Positive
RPGMakerAdventure
The Test: Hypothesis Rising
2020
Est. copies
≈ 147k–239k
SteamSpy 20k–50k
Est. revenue
$80k–$216k after Steam's cut $146k–$332k before the cut
$1.99
6k reviews
Overwhelmingly Positive
SimulationMultiple Endings

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