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How many copies did The Cycle: Frontier sell?

Estimated copies sold
≈ 1.1M–1.8M
from 45k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Cycle: Frontier out and predicted the genre from its 8 similar games. Every figure here, including The Cycle: Frontier's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–268k
best case 755k (The Day Before)
Games like The Cycle: Frontier

The middle of these games

≈ 3k–268k copies

≈ $9k–$43k after Steam's cut

from ~985 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: The Day Before at ≈ 575k–934k copies.

What it took to get here
About half the games that made it here had over 705 reviews in their first month; the spread ran 4 to 23k.
The genre you'd be entering
Your set
Your set clusters on Extraction Shooter (7 of 8) and Shooter (4 of 8).
The winners
Winners here lead with Zombies + Extraction Shooter.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ActionExtraction Shooter
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Sizing up your own game? See what its genre can realistically do before you build it.