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How many copies did Eldegarde sell?

Estimated copies sold
≈ 145k–236k
from 6k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Eldegarde out and predicted the genre from its 8 similar games. Every figure here, including Eldegarde's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 290k–4.5M
best case 37.7M (HELLDIVERS™ 2)
Games like Eldegarde

The middle of these games

≈ 290k–4.5M copies

≈ $2.1M–$131.4M after Steam's cut

from ~34k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: HELLDIVERS™ 2 at ≈ 28.7M–46.7M copies, ≈ $315.9M–$849.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 21k reviews in their first month; the spread ran 1k to 251k.
The genre you'd be entering
Your set
Your set clusters on Shooter (7 of 8) and Extraction Shooter (6 of 8).
The winners
Winners here lead with Third-Person Shooter + Shooter, priced around $40.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deceive Inc.
2023
Est. copies
≈ 195k–317k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$19.99
8k reviews
Very Positive
Social DeductionHeist
Hunt: Showdown 1896
2019
Est. copies
≈ 8.0M–13.0M
8.1x vs typical
SteamSpy 10M–20M
Est. revenue
$87.8M–$236.2M after Steam's cut $159.7M–$363.4M before the cut
$39.99
277k reviews
Mostly Positive
Open WorldExtraction Shooter
Gray Zone Warfare
2024
Est. copies
≈ 1.9M–3.2M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$21.4M–$57.5M after Steam's cut $38.9M–$88.5M before the cut
$39.99
78k reviews
Mostly Positive
Early AccessOnline Co-Op
The Day Before
2023
Est. copies
≈ 575k–934k
SteamSpy 2M–5M
Est. revenue
Free
Free
23k reviews
Overwhelmingly Negative
MultiplayerZombies
HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
34x vs typical
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
The Cycle: Frontier
2022
Est. copies
≈ 1.1M–1.8M
SteamSpy 5M–10M
Est. revenue
Free
Free
45k reviews
Mixed
Extraction ShooterSurvival
Incursion Red River
2024
Est. copies
≈ 229k–372k
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$21.99
9k reviews
Mostly Positive
Extraction ShooterRealistic
Tom Clancy’s Rainbow Six® Extraction
2023
Est. copies
≈ 78k–127k
SteamSpy 200k–500k
Est. revenue
$862k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$39.99
3k reviews
Mixed
FPSAction

Sizing up your own game? See what its genre can realistically do before you build it.