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How many copies did Teleportals. I swear it's a nice game sell?

Estimated copies sold
≈ 10k–16k
$3k–$7k after Steam's cut $5k–$11k before the cut
from 322 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Teleportals. I swear it's a nice game out and predicted the genre from its 8 similar games. Every figure here, including Teleportals. I swear it's a nice game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 352k–997k
best case 1.5M (DDNet)
Games like Teleportals. I swear it's a nice game

The middle of these games

≈ 352k–997k copies

≈ $2.1M–$4.5M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: DDNet at ≈ 1.2M–1.9M copies.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 455 to 3k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (7 of 8) and Platformer (7 of 8).
The winners
Winners here lead with 2D Platformer + Precision Platformer.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.0x vs typical
SteamSpy 2M–5M
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IndiePuzzle
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2020
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PuzzlePuzzle-Platformer
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≈ 262k–426k
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AdventurePlatformer
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2D PlatformerCute
DDNet
2020
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≈ 1.2M–1.9M
4.2x vs typical
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Online Co-OpFree to Play

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