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How many copies did WolfQuest: Anniversary Edition sell?

Estimated copies sold
≈ 328k–534k
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
from 13k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WolfQuest: Anniversary Edition out and predicted the genre from its 8 similar games. Every figure here, including WolfQuest: Anniversary Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 50k–99k
best case 308k (Shelter)
Games like WolfQuest: Anniversary Edition

The middle of these games

≈ 50k–99k copies

≈ $480k–$667k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Shelter at ≈ 235k–382k copies, ≈ $969k–$2.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 845 reviews in their first month; the spread ran 20 to 2k.
The genre you'd be entering
Your set
Your set clusters on Survival (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Survival + Nature, priced around $15.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

WolfQuest: Classic
2025
Est. copies
≈ 41k–67k
SteamSpy 20k–50k
Est. revenue
$341k–$918k after Steam's cut $621k–$1.4M before the cut
$29.99
2k reviews
Very Positive
IfSunSets
2024
Est. copies
≈ 58k–95k
SteamSpy 20k–50k
Est. revenue
$321k–$863k after Steam's cut $584k–$1.3M before the cut
$19.99
2k reviews
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Early AccessNature
Camping Simulator: The Squad
2025
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$37k–$99k after Steam's cut $67k–$153k before the cut
$4.99
1k reviews
Mixed
The Sapling
2019
Est. copies
≈ 57k–93k
SteamSpy 100k–200k
Est. revenue
$282k–$758k after Steam's cut $513k–$1.2M before the cut
$17.99
2k reviews
Very Positive
Life SimSandbox
Bootstrap Island
2026
Est. copies
≈ 35k–56k
SteamSpy 20k–50k
Est. revenue
$238k–$640k after Steam's cut $433k–$984k before the cut
$24.99
1k reviews
Very Positive
Early AccessSurvival
Cattails | Become a Cat!
2017
Est. copies
≈ 93k–150k
SteamSpy 20k–50k
Est. revenue
$382k–$1.0M after Steam's cut $694k–$1.6M before the cut
$14.99
3k reviews
Overwhelmingly Positive
CatsLife Sim
Shelter
2013
Est. copies
≈ 235k–382k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$969k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$14.99
4k reviews
Very Positive
AdventureSurvival
The WILDS
2022
Est. copies
≈ 15k–25k
too small to compare
SteamSpy 20k–50k
Est. revenue
$21k–$56k after Steam's cut $38k–$86k before the cut
$4.99
614 reviews
Mostly Positive
Early AccessNature

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