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How many copies did Yakuza Kiwami 2 (Legacy) sell?

Estimated copies sold
≈ 507k–825k
from 18k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Yakuza Kiwami 2 (Legacy) out and predicted the genre from its 8 similar games. Every figure here, including Yakuza Kiwami 2 (Legacy)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.4M–8.8M
best case 31.7M (Cyberpunk 2077)
Games like Yakuza Kiwami 2 (Legacy)

The middle of these games

≈ 7.4M–8.8M copies

≈ $115.8M–$131.3M after Steam's cut

from ~224k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Story Rich (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Cyberpunk 2077 at ≈ 24.2M–39.3M copies, ≈ $399.0M–$1072.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 55k reviews in their first month; the spread ran 8k to 326k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (4 of 8) and FPS (3 of 8).
The winners
Winners here lead with FPS, priced around $60. The breakout hits carry FPS + Cyberpunk + Open World; a typical game here doesn't.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.