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How many copies did Music Killer sell?

Estimated copies sold
≈ 13k–21k
$7k–$19k after Steam's cut $13k–$30k before the cut
from 456 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Music Killer out and predicted the genre from its 8 similar games. Every figure here, including Music Killer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 284k–417k
best case 4.6M (Muse Dash)
Games like Music Killer

The middle of these games

≈ 284k–417k copies

≈ $1.6M–$4.6M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Muse Dash at ≈ 3.5M–5.7M copies, ≈ $2.9M–$7.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 304 to 4k.
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Music (7 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $3. The breakout hits carry Cute + Sexual Content + Female Protagonist; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

McOsu
2017
Est. copies
≈ 220k–358k
SteamSpy 1M–2M
Est. revenue
Free
Free
6k reviews
Very Positive
RhythmFree to Play
Rhythm Rush!
2017
Est. copies
≈ 6k–10k
too small to compare
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$0.99
179 reviews
Mixed
ActionIndie
MUSYNX
2018
Est. copies
≈ 206k–335k
SteamSpy 200k–500k
Est. revenue
$226k–$608k after Steam's cut $411k–$936k before the cut
$3.99
7k reviews
Very Positive
RhythmMusic
Metal: Hellsinger
2022
Est. copies
≈ 421k–685k
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.3M after Steam's cut $6.3M–$14.4M before the cut
$29.99
17k reviews
Overwhelmingly Positive
Rock Star Life Simulator
2025
Est. copies
≈ 13k–22k
too small to compare
SteamSpy under 20k
Est. revenue
$46k–$123k after Steam's cut $83k–$190k before the cut
$12.49
538 reviews
Very Positive
Life SimMusic
AGAINST
2025
Est. copies
≈ 8k–13k
too small to compare
SteamSpy under 20k
Est. revenue
$43k–$116k after Steam's cut $78k–$178k before the cut
$19.99
316 reviews
Mostly Positive
ShooterAction
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–460k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$19.99
11k reviews
Very Positive
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
13x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm

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