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How many copies did Otaku's Adventure sell?

Estimated copies sold
≈ 262k–425k
$503k–$1.4M after Steam's cut $915k–$2.1M before the cut
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Otaku's Adventure out and predicted the genre from its 8 similar games. Every figure here, including Otaku's Adventure's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–1.2M
best case 2.0M (The Hungry Lamb: Traveling in the Late Ming Dynasty)
Games like Otaku's Adventure

The middle of these games

≈ 1.0M–1.2M copies

≈ $6.1M–$16.2M after Steam's cut

from ~32k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Hungry Lamb: Traveling in the Late Ming Dynasty at ≈ 1.5M–2.4M copies, ≈ $4.1M–$11.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 922 to 13k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Dating Sim (7 of 8).
The winners
Winners here lead with Visual Novel + Historical, priced around $10. The breakout hits carry Historical + Cooking + Interactive Fiction; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2020
Est. copies
≈ 577k–937k
SteamSpy 200k–500k
Est. revenue
$3.3M–$9.0M after Steam's cut $6.1M–$13.8M before the cut
$20.99
23k reviews
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Visual NovelAnime
Find Love or Die Trying
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≈ 297k–482k
too small to compare
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STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
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$9.2M–$24.8M after Steam's cut $16.7M–$38.1M before the cut
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27k reviews
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Senren*Banka
2020
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≈ 915k–1.5M
SteamSpy 500k–1M
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$8.8M–$23.7M after Steam's cut $16.0M–$36.4M before the cut
$34.99
37k reviews
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LoveChoice
2021
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RomanceDating Sim
Our Life: Beginnings & Always
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too small to compare
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Free
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Visual NovelRomance
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2021
Est. copies
≈ 798k–1.3M
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before the cut
$14.99
32k reviews
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The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.5M–2.4M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.4M–$16.9M before the cut
$9.99
60k reviews
Very Positive
Visual NovelHistorical

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