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How many copies did Chaos Sector 混沌宙域 sell?

Estimated copies sold
≈ 3k–5k
$8k–$22k after Steam's cut $15k–$34k before the cut
from 97 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chaos Sector 混沌宙域 out and predicted the genre from its 8 similar games. Every figure here, including Chaos Sector 混沌宙域's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–2.2M
best case 1.9M (Sid Meier's Civilization VII)
Games like Chaos Sector 混沌宙域

The middle of these games

≈ 1.2M–2.2M copies

≈ $16.6M–$35.7M after Steam's cut

from ~36k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Sid Meier's Civilization VII at ≈ 1.4M–2.4M copies, ≈ $27.9M–$75.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 63 reviews in their first month; the spread ran 19 to 35k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Tactics (6 of 8) and Grand Strategy (5 of 8).
The winners
Winners here lead with Grand Strategy + Historical, priced around $70.
The era
The games you compared span 2009 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Into the Breach
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≈ 1.4M–2.4M
1.6x vs typical
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≈ 1.0M–1.6M
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too small to compare
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Total War: EMPIRE – Definitive Edition
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≈ 2.4M–3.9M
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$19.99
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Very Positive

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