wishvane
How many copies did Nidhogg sell?
Estimated copies sold
≈ 409k–665k
$1.1M–$3.0M net $2.0M–$4.6M gross
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nidhogg out and predicted the genre from its 8 similar games. Every figure here, including Nidhogg's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20k–40k
best case 273k (Hellish Quart)
The Swordplay lane

A niche genre: modest ceilings, most sell around 26k copies, so plan for a small audience.

A typical game
≈ 26k copies
≈ $113k after Steam's cut
from ~642 reviews
Best case
≈ 273k copies
Hellish Quart · ≈ $1.9M after Steam's cut
from 8k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Fighting, priced around $19.
  • The breakout hits carry Fighting + VR + Violent; a typical game here doesn't.
  • The games you compared span 2013 to 2022, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$23k–$61k net $41k–$94k gross
$9.99
314 reviews
Mostly Positive
Co-op CampaignLocal Co-Op +6
2019
Est. copies
≈ 237k–384k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M net $2.4M–$5.4M gross
$19.99
8k reviews
Very Positive
VRAction +6
2021
Est. copies
≈ 208k–339k
13x vs typical
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M net $1.9M–$4.3M gross
$17.99
8k reviews
Very Positive
Early AccessFighting +6
2017
Est. copies
≈ 33k–53k
SteamSpy 20k–50k
Est. revenue
$90k–$242k net $164k–$372k gross
$9.99
952 reviews
Very Positive
Action-AdventureArcade +6
2013
Est. copies
≈ 24k–39k
SteamSpy 0–20k
Est. revenue
$33k–$89k net $60k–$137k gross
$4.99
464 reviews
Very Positive
4 Player Local2D Fighter +6
2022
Est. copies
≈ 15k–25k
SteamSpy 0–20k
Est. revenue
$127k–$341k net $231k–$525k gross
$29.99
641 reviews
Very Positive
MedievalWar +6
2022
Est. copies
≈ 15k–25k
SteamSpy 0–20k
Est. revenue
$30k–$80k net $54k–$123k gross
$6.99
642 reviews
Very Positive
Online Co-OpIndie +6
2017
Est. copies
≈ 45k–73k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$186k–$499k net $338k–$768k gross
$14.99
1k reviews
Very Positive
Local MultiplayerIndie +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples