wishvane
How many copies did stikir sell?
Estimated copies sold
≈ 9k–14k
$7k–$19k net $13k–$30k gross
from 304 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left stikir out and predicted the genre from its 5 similar games. Every figure here, including stikir's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 639k–1.4M
best case 2.0M (Chained Together)
The Singleplayer lane

A big, proven genre: most sell around 1.3M copies.

A typical game
≈ 1.3M copies
≈ $5.0M after Steam's cut
from ~20k reviews
Best case
≈ 2.0M copies
Chained Together · ≈ $3.8M after Steam's cut
from 62k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Co-op + Adventure, priced around $5.
  • The games you compared span 2006 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 1.5M–2.4M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$2.1M–$5.5M net $3.7M–$8.5M gross
$4.99
62k reviews
Very Positive
Co-opAdventure +6
2006
Est. copies
≈ 991k–1.6M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M net $5.0M–$11.3M gross
$9.99
19k reviews
Very Positive
PlatformerComedy +6
2024
Est. copies
≈ 1.1M–1.7M
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$9.7M–$26.0M net $17.6M–$40.0M gross
$33.32
44k reviews
Mostly Positive
Early AccessFPS +6
2022
Est. copies
≈ 487k–791k
SteamSpy 1M–2M
Est. revenue
$8.0M–$21.6M net $14.6M–$33.2M gross
$59.99
20k reviews
Very Positive
SingleplayerSupernatural +6
2021
Est. copies
≈ 347k–563k
SteamSpy 200k–500k
Est. revenue
$952k–$2.6M net $1.7M–$3.9M gross
$9.99
14k reviews
Overwhelmingly Positive
Great SoundtrackMusic +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples