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How many copies did Lifeslide sell?

Estimated copies sold
≈ 11k–17k
$29k–$79k after Steam's cut $53k–$121k before the cut
from 429 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lifeslide out and predicted the genre from its 8 similar games. Every figure here, including Lifeslide's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17k–188k
best case 522k (Superflight)
Games like Lifeslide

The middle of these games

≈ 17k–188k copies

≈ $83k–$534k after Steam's cut

from ~940 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Superflight at ≈ 398k–647k copies, ≈ $327k–$880k after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Flight (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Flight + Procedural Generation, priced around $3.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DreamWorks Dragons: Dawn of New Riders
2019
Est. copies
≈ 7k–11k
SteamSpy 100k–200k
Est. revenue
$56k–$151k after Steam's cut $102k–$232k before the cut
$29.99
236 reviews
Very Positive
AdventureDragons
Galaxy on Fire 2™ Full HD
2012
Est. copies
≈ 143k–232k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$313k–$842k after Steam's cut $569k–$1.3M before the cut
$7.99
2k reviews
Mostly Positive
SpaceThird-Person Shooter
Flower
2019
Est. copies
≈ 147k–238k
5.4x vs typical
SteamSpy 200k–500k
Est. revenue
$282k–$758k after Steam's cut $512k–$1.2M before the cut
$6.99
5k reviews
Mostly Positive
ImmersiveRelaxing
Monsti
2016
Est. copies
≈ 28k–45k
SteamSpy 200k–500k
Est. revenue
$8k–$20k after Steam's cut $14k–$31k before the cut
$0.99
663 reviews
Mixed
IndieCasual
Ultrawings
2017
Est. copies
≈ 14k–22k
SteamSpy 20k–50k
Est. revenue
$56k–$151k after Steam's cut $102k–$233k before the cut
$14.99
397 reviews
Very Positive
Superflight
2017
Est. copies
≈ 398k–647k
12x vs typical
SteamSpy 500k–1M
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
Arcade Moonlander
2017
Est. copies
≈ 42k–68k
SteamSpy 100k–200k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$0.99
1k reviews
Very Positive
RacingExploration
Underspace
2024
Est. copies
≈ 11k–19k
SteamSpy 50k–100k
Est. revenue
$63k–$169k after Steam's cut $114k–$260k before the cut
$19.99
461 reviews
Very Positive
Early Access3D

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