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How many copies did Canasta 3D Premium sell?

Estimated copies sold
≈ 2k–4k
$6k–$16k after Steam's cut $11k–$25k before the cut
from 75 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Canasta 3D Premium out and predicted the genre from its 8 similar games. Every figure here, including Canasta 3D Premium's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 116k–159k
best case 4.8M (Tabletop Simulator)
Games like Canasta 3D Premium

The middle of these games

≈ 116k–159k copies

≈ $472k–$698k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Tabletop Simulator at ≈ 3.6M–5.9M copies, ≈ $19.9M–$53.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 653 reviews in their first month; the spread ran 144 to 1k.
The genre you'd be entering
Your set
Your set clusters on Board Game (8 of 8) and Card Game (7 of 8).
The winners
Winners here lead with Card Game + Tabletop, priced around $15. The breakout hits carry Multiplayer + Funny + Sandbox; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

UNO
2017
Est. copies
≈ 1.9M–3.0M
17x vs typical
SteamSpy 2M–5M
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$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
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THE GAME OF LIFE
2015
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≈ 133k–216k
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Est. revenue
$237k–$638k after Steam's cut $431k–$981k before the cut
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3k reviews
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Through the Ages
2018
Est. copies
≈ 71k–116k
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Est. revenue
$313k–$841k after Steam's cut $569k–$1.3M before the cut
$15.99
2k reviews
Very Positive
StrategyBoard Game
Just Go
2022
Est. copies
≈ 82k–133k
SteamSpy 200k–500k
Est. revenue
$225k–$606k after Steam's cut $410k–$932k before the cut
$9.99
3k reviews
Very Positive
CasualSimulation
Twilight Struggle
2016
Est. copies
≈ 124k–201k
SteamSpy 200k–500k
Est. revenue
$340k–$915k after Steam's cut $619k–$1.4M before the cut
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Board GameStrategy
THE GAME OF LIFE 2
2020
Est. copies
≈ 114k–185k
SteamSpy 200k–500k
Est. revenue
$391k–$1.1M after Steam's cut $711k–$1.6M before the cut
$12.49
5k reviews
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Board GameMultiplayer
Tabletop Simulator
2015
Est. copies
≈ 3.6M–5.9M
24x vs typical
SteamSpy 2M–5M
Est. revenue
$19.9M–$53.6M after Steam's cut $36.2M–$82.4M before the cut
$19.99
74k reviews
Overwhelmingly Positive
TabletopBoard Game
Dune: Imperium
2024
Est. copies
≈ 108k–175k
SteamSpy 100k–200k
Est. revenue
$681k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$22.99
4k reviews
Very Positive
Board GameStrategy

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