wishvane
How many copies did Space Haven sell?
Estimated copies sold
≈ 261k–424k
$1.8M–$4.8M net $3.3M–$7.4M gross
from 11k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Haven out and predicted the genre from its 8 similar games. Every figure here, including Space Haven's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 438k–655k
best case 9.7M (RimWorld)
The Base-Building lane

A solid, mid-sized genre: most sell around 562k copies, with a few that break out far above.

A typical game
≈ 562k copies
≈ $4.7M after Steam's cut
from ~18k reviews
Best case
≈ 9.7M copies
RimWorld · ≈ $130.7M after Steam's cut
from 242k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Colony Sim + Base-Building, priced around $30.
  • The breakout hits carry Management + Survival + Building; a typical game here doesn't.
  • The games you compared span 2018 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 4.1M–6.7M
8.0x vs typical
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.7M net $51.2M–$116.5M gross
$24.99
142k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2024
Est. copies
≈ 438k–712k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M net $6.6M–$15.0M gross
$29.99
18k reviews
Very Positive
StrategySimulation +6
2022
Est. copies
≈ 519k–843k
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M net $4.7M–$10.6M gross
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic +6
2022
Est. copies
≈ 305k–496k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M net $3.1M–$6.9M gross
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer +6
2018
Est. copies
≈ 870k–1.4M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Very Positive
Colony SimCity Builder +6
2018
Est. copies
≈ 7.4M–12.0M
14x vs typical
SteamSpy 5M–10M
Est. revenue
$70.9M–$190.6M net $128.9M–$293.2M gross
$34.99
242k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2023
Est. copies
≈ 267k–434k
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M net $4.7M–$10.6M gross
$34.99
11k reviews
Very Positive
SurvivalBase-Building +6
2022
Est. copies
≈ 418k–680k
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.8M net $7.3M–$16.7M gross
$34.99
17k reviews
Mostly Positive
SpaceCity Builder +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples