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How many copies did Operencia: The Stolen Sun sell?

Estimated copies sold
≈ 14k–23k
$119k–$319k after Steam's cut $216k–$491k before the cut
from 580 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Operencia: The Stolen Sun out and predicted the genre from its 8 similar games. Every figure here, including Operencia: The Stolen Sun's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–870k
best case 5.3M (Escape the Backrooms)
Games like Operencia: The Stolen Sun

The middle of these games

≈ 2k–870k copies

≈ $3.2M–$13.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Dungeon Crawler (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Escape the Backrooms at ≈ 4.0M–6.6M copies, ≈ $11.1M–$29.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 68 reviews in their first month; the spread ran 6 to 114k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (4 of 8) and Party-Based RPG (4 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $10.
The era
The games you compared span 2012 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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