wishvane
How many copies did Shadows of Doubt sell?
Estimated copies sold
≈ 419k–681k
$2.9M–$7.7M net $5.2M–$11.9M gross
from 17k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shadows of Doubt out and predicted the genre from its 8 similar games. Every figure here, including Shadows of Doubt's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 21k–37k
best case 582k (Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator)
The Simulation lane

A niche genre: modest ceilings, most sell around 27k copies, so plan for a small audience.

A typical game
≈ 27k copies
≈ $152k after Steam's cut
from ~872 reviews
Best case
≈ 582k copies
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator · ≈ $5.6M after Steam's cut
from 18k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Crime + Open World, priced around $27.
  • The breakout hits carry Open World + Crime + Top-Down Shooter; a typical game here doesn't.
  • 4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2025
Est. copies
≈ 215k–350k
10x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M net $3.2M–$7.3M gross
$29.99
9k reviews
Very Positive
DetectiveCrime +6
2017
Est. copies
≈ 63k–103k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$349k–$937k net $634k–$1.4M gross
$19.99
2k reviews
Very Positive
HackingSimulation +6
2024
Est. copies
≈ 30k–48k
SteamSpy 50k–100k
Est. revenue
$49k–$132k net $89k–$203k gross
$5.99
1k reviews
Overwhelmingly Positive
HorrorDark Humor +6
2023
Est. copies
≈ 24k–38k
SteamSpy 100k–200k
Est. revenue
$65k–$174k net $117k–$267k gross
$9.99
980 reviews
Very Positive
Psychological HorrorSupernatural +6
2024
Est. copies
≈ 6k–10k
SteamSpy 0–20k
Est. revenue
$23k–$62k net $42k–$95k gross
$12.99
267 reviews
Very Positive
Early AccessSimulation +6
2019
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$102k–$275k net $186k–$423k gross
$24.99
517 reviews
Mixed
RacingMotorbike +6
2024
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
$101k–$271k net $183k–$416k gross
$19.99
763 reviews
Very Positive
SimulationHacking +6
2023
Est. copies
≈ 444k–721k
21x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M net $5.5M–$12.6M gross
$24.99
18k reviews
Mostly Positive
AdventureDriving +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples