wishvane
How many copies did Expeditions: Rome sell?
Estimated copies sold
≈ 159k–259k
$2.0M–$5.3M net $3.6M–$8.1M gross
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Expeditions: Rome out and predicted the genre from its 8 similar games. Every figure here, including Expeditions: Rome's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.9M–5.6M
best case 27.0M (The Forest)
The Turn-Based Strategy lane

A big, proven genre, though hit-driven: most sell around 4.0M copies, while a few break out far above.

A typical game
≈ 4.0M copies
≈ $44.0M after Steam's cut
from ~86k reviews
Best case
≈ 27.0M copies
The Forest · ≈ $208.6M after Steam's cut
from 677k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Open World Survival Craft + Survival, priced around $20.
  • The breakout hits carry Open World Survival Craft + Survival + Open World; a typical game here doesn't.
  • The games you compared span 2012 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2017
Est. copies
≈ 4.2M–6.8M
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.2M net $125.2M–$284.9M gross
$59.99
121k reviews
Very Positive
StrategyFantasy +6
2012
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.6M net $22.7M–$51.7M gross
$14.99
58k reviews
Very Positive
Turn-Based StrategyTactical +6
2017
Est. copies
≈ 7.0M–11.4M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$86.8M–$233.5M net $157.9M–$359.2M gross
$44.99
204k reviews
Overwhelmingly Positive
Tactical RPGRPG +6
2020
Est. copies
≈ 2.3M–3.7M
SteamSpy 1M–2M
Est. revenue
$12.5M–$33.5M net $22.7M–$51.5M gross
$19.99
86k reviews
Overwhelmingly Positive
JRPGGreat Soundtrack +6
2018
Est. copies
≈ 20.6M–33.4M
7.9x vs typical
SteamSpy 20M–50M
Est. revenue
$113.1M–$304.1M net $205.6M–$467.8M gross
$19.99
677k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival +6
2024
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$23.3M–$62.5M net $42.3M–$96.2M gross
$59.99
59k reviews
Very Positive
JRPGRPG +6
2016
Est. copies
≈ 2.1M–3.4M
SteamSpy 1M–2M
Est. revenue
$34.5M–$92.7M net $62.7M–$142.7M gross
$59.99
52k reviews
Mostly Positive
StrategyFantasy +6
2016
Est. copies
≈ 4.3M–7.0M
SteamSpy 5M–10M
Est. revenue
$23.8M–$64.1M net $43.3M–$98.6M gross
$19.99
108k reviews
Very Positive
IsometricTurn-Based Combat +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples