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How many copies did Death end re;Quest sell?

Estimated copies sold
≈ 41k–66k
$336k–$903k after Steam's cut $611k–$1.4M before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Death end re;Quest out and predicted the genre from its 8 similar games. Every figure here, including Death end re;Quest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 498k–785k
best case 4.5M (Persona 5 Royal)
Games like Death end re;Quest

The middle of these games

≈ 498k–785k copies

≈ $5.4M–$9.6M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Persona 5 Royal at ≈ 3.4M–5.6M copies, ≈ $56.7M–$152.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 14k reviews in their first month; the spread ran 11k to 19k.
The genre you'd be entering
Your set
Your set clusters on Anime (8 of 8) and JRPG (8 of 8).
The winners
Winners here lead with JRPG + Story Rich, priced around $60. The breakout hits carry Story Rich + Great Soundtrack + Dating Sim; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Persona 5 Royal
2022
Est. copies
≈ 3.4M–5.6M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$56.7M–$152.4M after Steam's cut $103.0M–$234.4M before the cut
$59.99
139k reviews
Overwhelmingly Positive
Hyperdimension Neptunia Re;Birth1
2015
Est. copies
≈ 598k–972k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before the cut
$14.99
12k reviews
Very Positive
AnimeJRPG
Digimon Story Cyber Sleuth: Complete Edition
2019
Est. copies
≈ 379k–616k
SteamSpy 200k–500k
Est. revenue
$5.2M–$14.0M after Steam's cut $9.5M–$21.6M before the cut
$49.99
13k reviews
Very Positive
Creature CollectorJRPG
Persona 3 Reload
2024
Est. copies
≈ 1.6M–2.5M
4.8x vs typical
SteamSpy 1M–2M
Est. revenue
$25.6M–$68.8M after Steam's cut $46.5M–$105.9M before the cut
$59.99
63k reviews
Very Positive
JRPGRPG
Tales of Berseria™
2017
Est. copies
≈ 650k–1.1M
SteamSpy 1M–2M
Est. revenue
$8.9M–$24.0M after Steam's cut $16.3M–$37.0M before the cut
$49.99
19k reviews
Very Positive
AnimeJRPG
Persona 4 Golden
2020
Est. copies
≈ 2.2M–3.5M
6.6x vs typical
SteamSpy 1M–2M
Est. revenue
$11.9M–$31.9M after Steam's cut $21.6M–$49.1M before the cut
$19.99
87k reviews
Overwhelmingly Positive
JRPGGreat Soundtrack
Sword Art Online: Fatal Bullet
2018
Est. copies
≈ 593k–963k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$19.99
20k reviews
Mostly Positive
AnimeRPG
Sword Art Online: Hollow Realization Deluxe Edition
2017
Est. copies
≈ 265k–430k
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$39.99
8k reviews
Mostly Positive
AnimeRPG

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