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How many copies did Marvel's Avengers - The Definitive Edition sell?

Estimated copies sold
≈ 856k–1.4M
from 35k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Marvel's Avengers - The Definitive Edition out and predicted the genre from its 8 similar games. Every figure here, including Marvel's Avengers - The Definitive Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.0M–6.2M
best case 10.2M (Batman™: Arkham Knight)
Games like Marvel's Avengers - The Definitive Edition

The middle of these games

≈ 2.0M–6.2M copies

≈ $34.6M–$47.7M after Steam's cut

from ~61k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Batman™: Arkham Knight at ≈ 7.8M–12.6M copies, ≈ $42.7M–$114.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 7k to 30k.
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Superhero (8 of 8).
The winners
Winners here lead with Open World + Superhero, priced around $40. The breakout hits carry Detective; a typical game here doesn't.
The era
The games you compared span 2012 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Batman™: Arkham Origins
2013
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$22.7M–$61.0M after Steam's cut $41.2M–$93.8M before the cut
$19.99
65k reviews
Very Positive
ActionOpen World
Marvel’s Spider-Man Remastered
2022
Est. copies
≈ 3.5M–5.7M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$57.9M–$155.7M after Steam's cut $105.3M–$239.5M before the cut
$59.99
142k reviews
Overwhelmingly Positive
Open WorldSuperhero
Batman: Arkham City - Game of the Year Edition
2012
Est. copies
≈ 4.9M–8.0M
SteamSpy 2M–5M
Est. revenue
$27.1M–$72.8M after Steam's cut $49.2M–$111.9M before the cut
$19.99
78k reviews
Overwhelmingly Positive
ActionOpen World
Saints Row IV: Re-Elected
2013
Est. copies
≈ 4.9M–8.0M
SteamSpy 5M–10M
Est. revenue
$27.0M–$72.5M after Steam's cut $49.0M–$111.5M before the cut
$19.99
78k reviews
Very Positive
Open WorldAction
LEGO® Marvel™ Super Heroes
2013
Est. copies
≈ 2.0M–3.2M
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$19.99
31k reviews
Overwhelmingly Positive
LEGOOpen World
Batman™: Arkham Knight
2015
Est. copies
≈ 7.8M–12.6M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$42.7M–$114.8M after Steam's cut $77.7M–$176.7M before the cut
$19.99
159k reviews
Very Positive
ActionOpen World
Marvel’s Spider-Man: Miles Morales
2022
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$19.1M–$51.3M after Steam's cut $34.7M–$78.9M before the cut
$49.99
56k reviews
Very Positive
Open WorldAction
Marvel's Spider-Man 2
2025
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$18.6M–$50.1M after Steam's cut $33.9M–$77.0M before the cut
$59.99
46k reviews
Very Positive
ActionSuperhero

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