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How many copies did Saints Row IV: Re-Elected sell?

Estimated copies sold
≈ 4.9M–8.0M
$27.0M–$72.5M after Steam's cut $49.0M–$111.5M before the cut
from 78k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Saints Row IV: Re-Elected out and predicted the genre from its 8 similar games. Every figure here, including Saints Row IV: Re-Elected's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10.6M–28.8M
best case 132.9M (Grand Theft Auto V Legacy)
Games like Saints Row IV: Re-Elected

The middle of these games

≈ 10.6M–28.8M copies

≈ $102.5M–$467.2M after Steam's cut

from ~290k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Grand Theft Auto V Legacy at ≈ 101.3M–164.6M copies.

The genre you'd be entering
Your set
Your set clusters on Co-op (3 of 8) and Dark Fantasy (2 of 8).
The winners
Winners here lead with Open World + Crime.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Grand Theft Auto V Legacy
2015
Est. copies
≈ 101.3M–164.6M
7.2x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
2.1M reviews
Very Positive
Open WorldAction
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
DARK SOULS™: REMASTERED
2018
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
$51.7M–$139.1M after Steam's cut $94.0M–$213.9M before the cut
$39.99
155k reviews
Very Positive
Souls-likeDark Fantasy
HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
4.0x vs typical
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
VRChat
2017
Est. copies
≈ 9.2M–15.0M
SteamSpy 20M–50M
Est. revenue
Free
Free
268k reviews
Mostly Positive
VRFree to Play
Borderlands 3
2020
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$67.0M–$180.1M after Steam's cut $121.8M–$277.1M before the cut
$59.99
164k reviews
Very Positive
RPGLooter Shooter
Human Fall Flat
2016
Est. copies
≈ 9.4M–15.3M
SteamSpy 10M–20M
Est. revenue
$51.8M–$139.3M after Steam's cut $94.2M–$214.2M before the cut
$19.99
226k reviews
Very Positive
Co-opFunny
Borderlands 2
2012
Est. copies
≈ 19.7M–32.1M
SteamSpy 10M–20M
Est. revenue
$108.4M–$291.6M after Steam's cut $197.2M–$448.6M before the cut
$19.99
312k reviews
Very Positive
LootShooter

Sizing up your own game? See what its genre can realistically do before you build it.