wishvane
How many copies did Cook, Serve, Delicious! 3?! sell?
Estimated copies sold
≈ 60k–98k
$332k–$892k net $603k–$1.4M gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cook, Serve, Delicious! 3?! out and predicted the genre from its 8 similar games. Every figure here, including Cook, Serve, Delicious! 3?!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.8M–2.4M
best case 5.4M (Oxygen Not Included)
The Survival lane

A big, proven genre, though hit-driven: most sell around 2.1M copies, while a few break out far above.

A typical game
≈ 2.1M copies
≈ $22.4M after Steam's cut
from ~47k reviews
Best case
≈ 5.4M copies
Oxygen Not Included · ≈ $52.0M after Steam's cut
from 142k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Survival, priced around $27.
  • The breakout hits carry Survival + Resource Management + Building; a typical game here doesn't.
  • The games you compared span 2014 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.6M net $22.1M–$50.2M gross
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim +6
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$11.5M–$31.0M net $20.9M–$47.6M gross
$24.99
55k reviews
Very Positive
ManagementDifficult +6
2019
Est. copies
≈ 4.1M–6.7M
3.0x vs typical
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.7M net $51.2M–$116.5M gross
$24.99
142k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2014
Est. copies
≈ 5.1M–8.2M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$27.8M–$74.7M net $50.5M–$115.0M gross
$19.99
97k reviews
Very Positive
SurvivalWar +6
2018
Est. copies
≈ 4.1M–6.7M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$34.1M–$91.6M net $62.0M–$140.9M gross
$29.99
136k reviews
Very Positive
City BuilderSurvival +6
2023
Est. copies
≈ 2.1M–3.4M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.5M net $36.9M–$83.9M gross
$34.99
88k reviews
Very Positive
Co-opMultiplayer +6
2020
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation +6
2014
Est. copies
≈ 2.2M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.3M–$33.2M net $22.5M–$51.1M gross
$19.99
43k reviews
Very Positive
City BuilderColony Sim +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples