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How many copies did Blood Bowl 3 sell?

Estimated copies sold
≈ 140k–228k
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
from 6k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blood Bowl 3 out and predicted the genre from its 8 similar games. Every figure here, including Blood Bowl 3's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 28.5M–73.2M
best case 98.8M (Tom Clancy's Rainbow Six Siege)
Games like Blood Bowl 3

The middle of these games

≈ 28.5M–73.2M copies

≈ $204.0M–$404.2M after Steam's cut

from ~721k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Tom Clancy's Rainbow Six Siege at ≈ 75.3M–122.4M copies.

The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Survival (3 of 8).
The winners
Winners here lead with FPS + Tactical.
The era
The games you compared span 2006 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Destiny 2
2019
Est. copies
≈ 19.0M–30.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
661k reviews
Mostly Positive
Free to PlayOpen World
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 75.3M–122.4M
2.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
1.5M reviews
Very Positive
FPSPvP
ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Valheim
2021
Est. copies
≈ 13.4M–21.8M
SteamSpy 10M–20M
Est. revenue
$110.6M–$297.4M after Steam's cut $201.1M–$457.5M before the cut
$29.99
541k reviews
Very Positive
Open World Survival CraftSurvival
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.7M
SteamSpy 10M–20M
Est. revenue
$93.0M–$250.0M after Steam's cut $169.0M–$384.6M before the cut
$14.99
542k reviews
Very Positive
SurvivalOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.