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How many copies did יום פתוח (Open Day) sell?

Estimated copies sold
≈ 7k–11k
$11k–$29k after Steam's cut $20k–$45k before the cut
from 266 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left יום פתוח (Open Day) out and predicted the genre from its 8 similar games. Every figure here, including יום פתוח (Open Day)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 129–5k
best case 6.0M (XCOM® 2)
Games like יום פתוח (Open Day)

The middle of these games

≈ 129–5k copies

≈ $376–$9k after Steam's cut

from ~10 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

No genre covers most of your similar games. The closest is Female Protagonist (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: XCOM® 2 at ≈ 4.5M–7.4M copies, ≈ $25.0M–$67.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 19 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (4 of 8) and JRPG (4 of 8).
The winners
Winners here lead with Isometric + Turn-Based Combat, priced around $20. The breakout hits carry Isometric + Post-apocalyptic + Military; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

XCOM® 2
2016
Est. copies
≈ 4.5M–7.4M
10918x vs typical
SteamSpy 5M–10M
Est. revenue
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
$19.99
109k reviews
Very Positive
IsometricTurn-Based Combat
Knight Bewitched
2018
Est. copies
≈ 5k–8k
17x vs typical
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$30k before the cut
$4.99
172 reviews
Very Positive
JRPGRomance
Monster RPG 3
2018
Est. copies
≈ 122–198
SteamSpy under 20k
Est. revenue
Free
Free
4 reviews
4 user reviews
IndieRPG
The Oni Sellsword
2018
Est. copies
≈ 2k–3k
6.9x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
69 reviews
Very Positive
Free to PlayRPG
A Gay Love Story About Gay Love
2020
Est. copies
≈ 18k–29k
73x vs typical
SteamSpy 20k–50k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$0.99
730 reviews
Very Positive
RPGAnime
The Key of Rednow
2021
Est. copies
≈ 50–81
SteamSpy 50k–100k
Est. revenue
$35–$92 after Steam's cut $63–$142 before the cut
$2.50
2 reviews
2 user reviews
CRPGExploration
It Lurks! A Noir Horror RPG.
2023
Est. copies
≈ 248–403
SteamSpy 20k–50k
Est. revenue
$204–$548 after Steam's cut $371–$843 before the cut
$2.99
10 reviews
Mostly Positive
RPGHorror
Break Games
2024
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$366–$991 after Steam's cut $666–$2k before the cut
$17.99
3 reviews
3 user reviews
Massively MultiplayerVideo Production

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