Sign in
wishvane

How many copies did Kingdomfall sell?

Estimated copies sold
≈ 25–40
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingdomfall out and predicted the genre from its 8 similar games. Every figure here, including Kingdomfall's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 761k–1.5M
best case 56.1M (Warframe)
Games like Kingdomfall

The middle of these games

≈ 761k–1.5M copies

≈ $4.7M–$8.2M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Character Customization (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Warframe at ≈ 42.7M–69.4M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 22k reviews in their first month; the spread ran 4k to 470k.
The genre you'd be entering
Your set
Your set clusters on Character Customization (4 of 8) and Survival (3 of 8).
The winners
Winners here lead with Action RPG + Looter Shooter, priced around $30. The breakout hits carry Free to Play + Looter Shooter + RPG; a typical game here doesn't.
The era
The games you compared span 2009 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–869k
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
Warhammer 40,000: Space Marine - Anniversary Edition
2011
Est. copies
≈ 2.1M–3.4M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$23.2M–$62.5M after Steam's cut $42.2M–$96.1M before the cut
$39.99
33k reviews
Very Positive
Warhammer 40KAction
Warframe
2013
Est. copies
≈ 42.7M–69.4M
37x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
676k reviews
Very Positive
Free to PlayAction RPG
Palworld
2026
Est. copies
≈ 12.0M–19.4M
26x vs typical
SteamSpy 50M–100M
Est. revenue
$98.7M–$265.3M after Steam's cut $179.4M–$408.2M before the cut
$29.99
482k reviews
Very Positive
Open WorldSurvival
Necesse
2025
Est. copies
≈ 715k–1.2M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.4M–$12.2M before the cut
$14.99
29k reviews
Very Positive
Open World Survival CraftMultiplayer
MADNESS: Project Nexus
2021
Est. copies
≈ 435k–706k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.4M before the cut
$24.99
18k reviews
Overwhelmingly Positive
GoreBeat 'em up
Dungeon Defenders
2011
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before the cut
$14.99
19k reviews
Very Positive
MultiplayerOnline Co-Op
STAR WARS™ Jedi Knight - Jedi Academy™
2009
Est. copies
≈ 873k–1.4M
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$9.9M before the cut
$9.99
14k reviews
Overwhelmingly Positive
ActionSci-fi

Sizing up your own game? See what its genre can realistically do before you build it.