Sign in
wishvane

How many copies did Superliminal sell?

Estimated copies sold
≈ 843k–1.4M
$4.6M–$12.5M after Steam's cut $8.4M–$19.2M before the cut
from 34k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Superliminal out and predicted the genre from its 8 similar games. Every figure here, including Superliminal's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–2.6M
best case 4.8M (Inscryption)
Games like Superliminal

The middle of these games

≈ 1.5M–2.6M copies

≈ $11.4M–$20.7M after Steam's cut

from ~30k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Inscryption at ≈ 3.7M–6.0M copies, ≈ $20.2M–$54.3M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on First-Person (7 of 8) and Horror (5 of 8).
The winners
Winners here lead with Horror + Dark, priced around $11. The breakout hits carry Dark + Card Battler + Card Game; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Antichamber
2013
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
$19.99
18k reviews
Overwhelmingly Positive
PuzzleFirst-Person
Amnesia: The Dark Descent
2010
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.3M after Steam's cut $22.5M–$51.2M before the cut
$19.99
36k reviews
Very Positive
HorrorGore
Inscryption
2021
Est. copies
≈ 3.7M–6.0M
4.9x vs typical
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.3M after Steam's cut $36.7M–$83.5M before the cut
$19.99
148k reviews
Overwhelmingly Positive
Card BattlerCard Game
Layers of Fear (2016)
2016
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$19.99
28k reviews
Very Positive
Hello Neighbor
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.8M–$38.2M before the cut
$29.99
33k reviews
Very Positive
HorrorSandbox
Buckshot Roulette
2024
Est. copies
≈ 3.1M–5.0M
4.1x vs typical
SteamSpy 2M–5M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.5M before the cut
$2.99
125k reviews
Overwhelmingly Positive
MultiplayerDark
The Stanley Parable
2013
Est. copies
≈ 2.9M–4.7M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.3M before the cut
$14.99
46k reviews
Very Positive
ComedyNarration
The Beginner's Guide
2015
Est. copies
≈ 1.1M–1.9M
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.0M before the cut
$9.99
23k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.