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How many copies did Antichamber sell?

Estimated copies sold
≈ 1.1M–1.8M
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
from 18k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Antichamber out and predicted the genre from its 8 similar games. Every figure here, including Antichamber's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.6M–4.3M
best case 4.6M (Poppy Playtime)
Games like Antichamber

The middle of these games

≈ 3.6M–4.3M copies

≈ $11.1M–$33.6M after Steam's cut

from ~121k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Poppy Playtime at ≈ 3.5M–5.7M copies.

What it took to get here
About half the games that made it here had over 12k reviews in their first month; the spread ran 3k to 84k.
The genre you'd be entering
Your set
Your set clusters on First-Person (5 of 8) and Dark (3 of 8).
The winners
Winners here lead with Horror + Puzzle.
The era
The games you compared span 2019 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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