wishvane
How many copies did Poly Bridge 2 sell?
Estimated copies sold
≈ 217k–352k
$893k–$2.4M net $1.6M–$3.7M gross
from 8k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Poly Bridge 2 out and predicted the genre from its 8 similar games. Every figure here, including Poly Bridge 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 764k–1.9M
best case 3.6M (My Summer Car)
The Simulation lane

A big, proven genre: most sell around 1.2M copies.

A typical game
≈ 1.2M copies
≈ $10.0M after Steam's cut
from ~31k reviews
Best case
≈ 3.6M copies
My Summer Car · ≈ $21.0M after Steam's cut
from 115k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Automobile Sim + Simulation, priced around $15.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2016
Est. copies
≈ 744k–1.2M
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.5M net $3.7M–$8.4M gross
$9.99
19k reviews
Very Positive
BuildingSimulation +6
2021
Est. copies
≈ 534k–868k
SteamSpy 1M–2M
Est. revenue
$880k–$2.4M net $1.6M–$3.6M gross
$5.99
22k reviews
Overwhelmingly Positive
ExperimentalBuilding +6
2019
Est. copies
≈ 1.5M–2.5M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.4M net $15.2M–$34.5M gross
$19.99
53k reviews
Very Positive
SimulationEducation +6
2025
Est. copies
≈ 2.8M–4.5M
3.7x vs typical
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.7M net $20.7M–$47.2M gross
$14.99
115k reviews
Very Positive
Automobile SimSimulation +6
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M net $13.4M–$30.6M gross
$24.99
37k reviews
Very Positive
SpaceAction +6
2022
Est. copies
≈ 531k–863k
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.7M net $9.3M–$21.1M gross
$34.99
22k reviews
Very Positive
SpaceSci-fi +6
2021
Est. copies
≈ 598k–972k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M net $3.0M–$6.8M gross
$9.99
24k reviews
Overwhelmingly Positive
StrategySimulation +6
2020
Est. copies
≈ 1.4M–2.3M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M net $10.5M–$23.8M gross
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples