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How many copies did WarForwards sell?

Estimated copies sold
≈ 2k–3k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 57 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WarForwards out and predicted the genre from its 8 similar games. Every figure here, including WarForwards's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–6k
best case 29k (Ocean Keeper: Dome Survival)
Games like WarForwards

The middle of these games

≈ 2k–6k copies

≈ $2k–$17k after Steam's cut

from ~125 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Ocean Keeper: Dome Survival at ≈ 22k–36k copies, ≈ $61k–$164k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 29 reviews in their first month; the spread ran 20 to 590.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Top-Down Shooter (5 of 8) and Arcade (3 of 8).
The winners
Winners here lead with Action Roguelike + Top-Down Shooter, priced around $10. The breakout hits carry Action Roguelike + Mining + Base-Building; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Ocean Keeper: Dome Survival
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7.2x vs typical
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ActionShooter

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