wishvane
How many copies did OMICRON: Coronavirus Battlegrounds sell?
Estimated copies sold
≈ 1k–2k
$1k–$3k net $2k–$5k gross
from 54 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left OMICRON: Coronavirus Battlegrounds out and predicted the genre from its 8 similar games. Every figure here, including OMICRON: Coronavirus Battlegrounds's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–6k
best case 144k (Redeemer: Enhanced Edition)
The Action lane

A niche genre: modest ceilings, most sell around 3k copies, so plan for a small audience.

A typical game
≈ 3k copies
≈ $2k after Steam's cut
from ~97 reviews
Best case
≈ 144k copies
Redeemer: Enhanced Edition · ≈ $554k after Steam's cut
from 3k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Action + Top-Down, priced around $10.
  • The breakout hits carry Top-Down + Beat 'em up + Gore; a typical game here doesn't.
  • The games you compared span 2017 to 2024, a lane with a long track record.
  • A typical game here lands in Bronze (under $10k before Steam's cut, est.); the best case reaches Gold ($250k–$1M). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 2k–3k
SteamSpy 0–20k
Est. revenue
$446–$1k net $810–$2k gross
$0.99
62 reviews
Very Positive
CasualSpectacle fighter +6
2024
Est. copies
≈ 432–702
SteamSpy 0–20k
Est. revenue
$355–$955 net $646–$1k gross
$2.99
18 reviews
Positive
Rogue-liteCasual +6
2020
Est. copies
≈ 4k–7k
1.6x vs typical
SteamSpy 0–20k
Est. revenue
$1k–$3k net $2k–$5k gross
$0.99
158 reviews
Mostly Positive
CasualAction +6
2017
Est. copies
≈ 109k–178k
33x vs typical
SteamSpy 200k–500k
Est. revenue
$300k–$808k net $546k–$1.2M gross
$9.99
3k reviews
Very Positive
ActionTop-Down +6
2017
Est. copies
≈ 8k–14k
2.5x vs typical
SteamSpy 0–20k
Est. revenue
$11k–$31k net $21k–$47k gross
$4.99
243 reviews
Mixed
ActionMassively Multiplayer +6
2021
Est. copies
≈ 2k–4k
SteamSpy 0–20k
Est. revenue
$1k–$4k net $2k–$5k gross
$1.99
97 reviews
Very Positive
Shoot 'Em UpBullet Hell +6
2024
Est. copies
≈ 6k–9k
2.4x vs typical
SteamSpy 0–20k
Est. revenue
$14k–$38k net $25k–$58k gross
$8.99
236 reviews
Very Positive
PsychedelicBullet Hell +6
2018
Est. copies
≈ 2k–4k
SteamSpy 20k–50k
Est. revenue
$1k–$3k net $2k–$5k gross
$1.99
73 reviews
Very Positive
ActionIndie +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples