Sign in
wishvane

How many copies did The Walking Dead Onslaught sell?

Estimated copies sold
≈ 29k–47k
$237k–$637k after Steam's cut $431k–$981k before the cut
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Walking Dead Onslaught out and predicted the genre from its 8 similar games. Every figure here, including The Walking Dead Onslaught's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 181k–2.2M
best case 5.0M (Resident Evil Village)
Games like The Walking Dead Onslaught

The middle of these games

≈ 181k–2.2M copies

≈ $2.0M–$28.4M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Resident Evil Village at ≈ 3.8M–6.2M copies, ≈ $41.8M–$112.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 619 to 42k.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Zombies (7 of 8).
The winners
Winners here lead with Survival Horror + Horror, priced around $40.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pavlov
2024
Est. copies
≈ 1.0M–1.6M
4.2x vs typical
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before the cut
$24.99
41k reviews
Very Positive
VRShooter
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–7.1M
13x vs typical
SteamSpy 2M–5M
Est. revenue
$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
$19.99
126k reviews
Overwhelmingly Positive
Hellsplit: Arena
2019
Est. copies
≈ 114k–185k
SteamSpy 200k–500k
Est. revenue
$783k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$24.99
4k reviews
Very Positive
VRAction
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
The Walking Dead: Saints & Sinners
2020
Est. copies
≈ 250k–406k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$19.99
10k reviews
Very Positive
VRZombies
Arizona Sunshine® VR Legacy
2016
Est. copies
≈ 387k–629k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$14.99
9k reviews
Mostly Positive
ActionVR
After the Fall®
2021
Est. copies
≈ 77k–126k
SteamSpy 100k–200k
Est. revenue
$426k–$1.1M after Steam's cut $774k–$1.8M before the cut
$19.99
3k reviews
Mostly Positive
VRCo-op
Propagation VR
2020
Est. copies
≈ 146k–237k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
VRAction

Sizing up your own game? See what its genre can realistically do before you build it.