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How many copies did Archaelund sell?

Estimated copies sold
≈ 10k–17k
$70k–$189k after Steam's cut $128k–$291k before the cut
from 413 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Archaelund out and predicted the genre from its 8 similar games. Every figure here, including Archaelund's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 91k–261k
best case 870k (Wayfinder)
Games like Archaelund

The middle of these games

≈ 91k–261k copies

≈ $655k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Wayfinder at ≈ 663k–1.1M copies, ≈ $4.6M–$12.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 808 reviews in their first month; the spread ran 247 to 22k.
The genre you'd be entering
Your set
Your set clusters on Party-Based RPG (6 of 8) and Dungeon Crawler (5 of 8).
The winners
Winners here lead with Action RPG + Loot, priced around $25. The breakout hits carry Online Co-Op + Loot + Third Person; a typical game here doesn't.
The era
The games you compared span 2011 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Early AccessDungeons & Dragons
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7.8x vs typical
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Action RPGOnline Co-Op

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