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How many copies did Might & Magic X - Legacy sell?

Estimated copies sold
≈ 192k–311k
$1.6M–$4.3M after Steam's cut $2.9M–$6.5M before the cut
from 3k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Might & Magic X - Legacy out and predicted the genre from its 8 similar games. Every figure here, including Might & Magic X - Legacy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 189k–396k
best case 8.8M (Darkest Dungeon®)
Games like Might & Magic X - Legacy

The middle of these games

≈ 189k–396k copies

≈ $1.1M–$1.6M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Darkest Dungeon® at ≈ 6.7M–10.9M copies, ≈ $46.2M–$124.2M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Turn-Based (8 of 8) and Dungeon Crawler (4 of 8).
The winners
Winners here lead with Turn-Based Combat + Dark Fantasy, priced around $25. The breakout hits carry Turn-Based Combat + Dark Fantasy + Lovecraftian; a typical game here doesn't.
The era
The games you compared span 2011 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dungeons of Dredmor
2011
Est. copies
≈ 343k–558k
SteamSpy 200k–500k
Est. revenue
$754k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$7.99
5k reviews
Very Positive
Traditional RoguelikeRogue-like
Darkest Dungeon®
2016
Est. copies
≈ 6.7M–10.9M
30x vs typical
SteamSpy 2M–5M
Est. revenue
$46.2M–$124.2M after Steam's cut $84.0M–$191.0M before the cut
$24.99
162k reviews
Very Positive
Turn-Based CombatDark Fantasy
Tower of Time
2018
Est. copies
≈ 81k–131k
SteamSpy 200k–500k
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$24.99
3k reviews
Very Positive
Real Time TacticsReal-Time
Card Hunter
2015
Est. copies
≈ 260k–422k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
Free to PlayCard Game
The Legend of Heroes: Trails in the Sky the 3rd
2017
Est. copies
≈ 88k–144k
SteamSpy 100k–200k
Est. revenue
$729k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$29.99
3k reviews
Very Positive
RPGJRPG
The Dungeon Of Naheulbeuk: The Amulet Of Chaos
2020
Est. copies
≈ 200k–325k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$34.99
8k reviews
Very Positive
One Way Heroics
2014
Est. copies
≈ 232k–377k
SteamSpy 500k–1M
Est. revenue
$223k–$599k after Steam's cut $405k–$921k before the cut
$3.49
4k reviews
Very Positive
Mystery DungeonSide Scroller
Tales of Maj'Eyal
2013
Est. copies
≈ 469k–762k
SteamSpy 50k–100k
Est. revenue
$902k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$6.99
7k reviews
Very Positive
Traditional RoguelikeRogue-like

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