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How many copies did Crunch Element sell?

Estimated copies sold
≈ 15k–24k
$80k–$214k after Steam's cut $145k–$330k before the cut
from 585 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Crunch Element out and predicted the genre from its 8 similar games. Every figure here, including Crunch Element's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–3.4M
best case 5.7M (Resident Evil 7 Biohazard)
Games like Crunch Element

The middle of these games

≈ 1.6M–3.4M copies

≈ $16.0M–$44.0M after Steam's cut

from ~47k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Resident Evil 7 Biohazard at ≈ 4.3M–7.1M copies, ≈ $23.9M–$64.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 27k reviews in their first month; the spread ran 7k to 38k.
The genre you'd be entering
Your set
Your set clusters on VR (6 of 8) and Shooter (5 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $20.
The era
The games you compared span 2013 to 2024, and 1 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.8x vs typical
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Free to PlayMultiplayer
Half-Life: Alyx
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≈ 2.6M–4.2M
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VRFPS
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SimulationFlight
Pavlov
2024
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≈ 1.0M–1.6M
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$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before the cut
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VRShooter
SUPERHOT
2016
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≈ 1.7M–2.8M
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$11.6M–$31.3M after Steam's cut $21.2M–$48.1M before the cut
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ActionFPS
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≈ 1.0M–1.7M
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VRPhysics
Resident Evil 7 Biohazard
2017
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≈ 4.3M–7.1M
2.7x vs typical
SteamSpy 2M–5M
Est. revenue
$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
$19.99
126k reviews
Overwhelmingly Positive

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