wishvane
How big is The Orville - Interactive Fan Experience?
Estimated owners
≈ 30k–49k
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Orville - Interactive Fan Experience out and predicted the genre from its 8 similar games. Every figure here, including The Orville - Interactive Fan Experience's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.3M–9.2M
best case 21.6M (No Man's Sky)
The Space lane

A big, proven genre, though hit-driven: most sell around 6.5M copies, while a few break out far above.

A typical game
≈ 6.5M copies
≈ $60.7M after Steam's cut
from ~142k reviews
Best case
≈ 21.6M copies
No Man's Sky · ≈ $500.4M after Steam's cut
from 411k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Open World + Open World Survival Craft, priced around $60.
  • The breakout hits carry Procedural Generation + Sci-fi + Adventure; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2016
Est. copies
≈ 7.8M–12.7M
SteamSpy 2M–5M
Est. revenue
$107.6M–$289.3M net $195.7M–$445.1M gross
$49.99
196k reviews
Very Positive
SpaceGrand Strategy +6
2015
Est. copies
≈ 6.7M–10.9M
SteamSpy 2M–5M
Est. revenue
$73.5M–$197.6M net $133.6M–$304.0M gross
$39.99
144k reviews
Overwhelmingly Positive
SpaceSimulation +6
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.7M net $51.2M–$116.5M gross
$24.99
142k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2018
Est. copies
≈ 7.4M–12.0M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$70.9M–$190.6M net $128.9M–$293.2M gross
$34.99
242k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2016
Est. copies
≈ 16.4M–26.7M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$271.3M–$729.5M net $493.3M–$1122.3M gross
$59.99
411k reviews
Very Positive
Open WorldOpen World Survival Craft +6
2019
Est. copies
≈ 3.9M–6.3M
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.0M net $38.6M–$87.7M gross
$19.99
134k reviews
Very Positive
SpaceSandbox +6
2016
Est. copies
≈ 4.9M–8.0M
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M net $36.9M–$83.9M gross
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox +6
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$32.9M–$88.5M net $59.8M–$136.1M gross
$29.99
139k reviews
Very Positive
MultiplayerOpen World +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples