Sign in
wishvane

How many copies did Dune Sea sell?

Estimated copies sold
≈ 691–1k
$2k–$5k after Steam's cut $3k–$8k before the cut
from 24 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dune Sea out and predicted the genre from its 8 similar games. Every figure here, including Dune Sea's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14k–30k
best case 711k (Microsoft Flight Simulator 2024)
Games like Dune Sea

The middle of these games

≈ 14k–30k copies

≈ $109k–$117k after Steam's cut

from ~494 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Microsoft Flight Simulator 2024 at ≈ 542k–880k copies, ≈ $10.4M–$28.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 212 reviews in their first month; the spread ran 101 to 9k.
The genre you'd be entering
Your set
Your set clusters on Flight (8 of 8) and Exploration (7 of 8).
The winners
Winners here lead with Flight, priced around $42.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Microsoft Flight Simulator 2024
2024
Est. copies
≈ 542k–880k
44x vs typical
SteamSpy 100k–200k
Est. revenue
$10.4M–$28.0M after Steam's cut $19.0M–$43.1M before the cut
$69.99
22k reviews
Mixed
SimulationFlight
Secrets of Rætikon
2014
Est. copies
≈ 28k–45k
SteamSpy 100k–200k
Est. revenue
$76k–$204k after Steam's cut $138k–$314k before the cut
$9.99
494 reviews
Mixed
IndieAdventure
Fugl
2017
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$61k–$163k after Steam's cut $110k–$251k before the cut
$9.99
643 reviews
Very Positive
Early AccessFlight
AER Memories of Old
2017
Est. copies
≈ 265k–431k
16x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$14.99
8k reviews
Very Positive
AdventureExploration
Feather
2019
Est. copies
≈ 23k–38k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$64k–$171k after Steam's cut $116k–$263k before the cut
$9.99
805 reviews
Very Positive
ExplorationFlight
FPV SkyDive : FPV Drone Simulator
2021
Est. copies
≈ 75k–122k
6.1x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
FlightExploration
InnerSpace
2018
Est. copies
≈ 11k–18k
SteamSpy 50k–100k
Est. revenue
$59k–$160k after Steam's cut $108k–$245k before the cut
$19.99
355 reviews
Mixed
ExplorationAdventure
Lifeslide
2021
Est. copies
≈ 11k–17k
SteamSpy 20k–50k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before the cut
$9.99
429 reviews
Very Positive
IndieAdventure

Sizing up your own game? See what its genre can realistically do before you build it.