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How many copies did Help Will Come Tomorrow sell?

Estimated copies sold
≈ 23k–38k
$128k–$345k after Steam's cut $234k–$531k before the cut
from 942 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Help Will Come Tomorrow out and predicted the genre from its 8 similar games. Every figure here, including Help Will Come Tomorrow's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–5.9M
best case 7.6M (Factorio)
Games like Help Will Come Tomorrow

The middle of these games

≈ 2.1M–5.9M copies

≈ $22.0M–$57.4M after Steam's cut

from ~76k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Factorio at ≈ 5.8M–9.4M copies, ≈ $55.8M–$150.2M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Survival (6 of 8) and Building (4 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $35.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Factorio
2020
Est. copies
≈ 5.8M–9.4M
3.1x vs typical
SteamSpy 5M–10M
Est. revenue
$55.8M–$150.2M after Steam's cut $101.5M–$231.0M before the cut
$35.00
234k reviews
Overwhelmingly Positive
AutomationBase-Building
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$34.4M–$92.4M after Steam's cut $62.5M–$142.2M before the cut
$29.99
137k reviews
Very Positive
Against the Storm
2023
Est. copies
≈ 926k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Banished
2014
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.8M after Steam's cut $24.2M–$55.1M before the cut
$19.99
43k reviews
Very Positive
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$28.4M–$76.4M after Steam's cut $51.7M–$117.5M before the cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building
Jurassic World Evolution
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.0M before the cut
$44.99
55k reviews
Very Positive
BuildingDinosaurs
Forager
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.7M after Steam's cut $12.7M–$28.8M before the cut
$19.99
44k reviews
Very Positive
Open World Survival CraftSurvival
This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
SteamSpy 2M–5M
Est. revenue
$30.0M–$80.8M after Steam's cut $54.6M–$124.3M before the cut
$19.99
98k reviews
Very Positive
SurvivalWar

Sizing up your own game? See what its genre can realistically do before you build it.