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How many copies did Sayonara Wild Hearts sell?

Estimated copies sold
≈ 257k–417k
$917k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
from 9k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sayonara Wild Hearts out and predicted the genre from its 8 similar games. Every figure here, including Sayonara Wild Hearts's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–3.5M
best case 46.9M (Geometry Dash)
Games like Sayonara Wild Hearts

The middle of these games

≈ 2k–3.5M copies

≈ $17k–$11.0M after Steam's cut

from ~40k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Geometry Dash at ≈ 35.7M–58.0M copies, ≈ $49.0M–$131.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 32 reviews in their first month; the spread ran 28 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Music (8 of 8) and Rhythm (8 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Klang 2
2021
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before the cut
$14.99
62 reviews
Very Positive
RhythmMusic
Rhythm Nights
2019
Est. copies
≈ 58–94
SteamSpy under 20k
Est. revenue
$80–$213 after Steam's cut $145–$328 before the cut
$4.99
2 reviews
2 user reviews
ActionIndie
SOUNDART
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$42k before the cut
$19.99
74 reviews
Mostly Positive
SportsCasual
Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
16x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
DEEMO -Reborn-
2020
Est. copies
≈ 83k–134k
SteamSpy 20k–50k
Est. revenue
$568k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$24.99
3k reviews
Very Positive
RhythmAdventure
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.9M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before the cut
$5.99
83k reviews
Very Positive
RhythmMusic
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $21.9M–$49.9M before the cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm

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