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How big is Public Enemy: Revolution Simulator?

Estimated owners
≈ 2k–4k
from 76 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Public Enemy: Revolution Simulator out and predicted the genre from its 8 similar games. Every figure here, including Public Enemy: Revolution Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 219k–347k
best case 9.1M (theHunter: Call of the Wild™)
Games like Public Enemy: Revolution Simulator

The middle of these games

≈ 219k–347k copies

≈ $1.4M–$2.7M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: theHunter: Call of the Wild™ at ≈ 7.0M–11.3M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 330 to 7k.
The genre you'd be entering
Your set
Your set clusters on First-Person (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Hunting + Open World, priced around $25. The breakout hits carry Relaxing; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Endling - Extinction is Forever
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Est. copies
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SteamSpy 50k–100k
Est. revenue
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$29.99
4k reviews
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EmotionalAdventure
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.3M
47x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
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Very Positive
HuntingOpen World
Receiver
2013
Est. copies
≈ 265k–430k
SteamSpy 200k–500k
Est. revenue
$363k–$976k after Steam's cut $660k–$1.5M before the cut
$4.99
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Shelter 2
2015
Est. copies
≈ 211k–342k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$24.99
4k reviews
Very Positive
AdventureAtmospheric
Thief Simulator
2018
Est. copies
≈ 1.2M–2.0M
9.2x vs typical
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before the cut
$19.99
40k reviews
Very Positive
Crime Scene Cleaner
2024
Est. copies
≈ 846k–1.4M
7.9x vs typical
SteamSpy 500k–1M
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$7.0M–$18.8M after Steam's cut $12.7M–$28.9M before the cut
$29.99
34k reviews
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SimulationCrime
Among the Sleep - Enhanced Edition
2014
Est. copies
≈ 467k–758k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before the cut
$16.99
8k reviews
Very Positive
HorrorIndie
Thief Simulator 2
2023
Est. copies
≈ 167k–271k
1.6x vs typical
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Est. revenue
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$19.99
7k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.