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How many copies did Out There: Oceans of Time sell?

Estimated copies sold
≈ 6k–10k
$21k–$56k after Steam's cut $38k–$87k before the cut
from 237 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Out There: Oceans of Time out and predicted the genre from its 8 similar games. Every figure here, including Out There: Oceans of Time's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–7.3M
best case 9.1M (Satisfactory)
Games like Out There: Oceans of Time

The middle of these games

≈ 2.2M–7.3M copies

≈ $20.1M–$67.3M after Steam's cut

from ~99k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Satisfactory at ≈ 6.9M–11.2M copies, ≈ $76.0M–$204.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 59k reviews in their first month; the spread ran 19k to 184k.
The genre you'd be entering
Your set
Your set clusters on Base-Building (6 of 8) and Crafting (6 of 8).
The winners
Winners here lead with Base-Building + Automation, priced around $40.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Factorio
2020
Est. copies
≈ 5.8M–9.4M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$55.8M–$150.2M after Steam's cut $101.5M–$231.0M before the cut
$35.00
234k reviews
Overwhelmingly Positive
AutomationBase-Building
This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
SteamSpy 2M–5M
Est. revenue
$30.0M–$80.8M after Steam's cut $54.6M–$124.3M before the cut
$19.99
98k reviews
Very Positive
SurvivalWar
The Planet Crafter
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
$23.99
73k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
Forager
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.7M after Steam's cut $12.7M–$28.8M before the cut
$19.99
44k reviews
Very Positive
Open World Survival CraftSurvival
Satisfactory
2024
Est. copies
≈ 6.9M–11.2M
2.8x vs typical
SteamSpy 10M–20M
Est. revenue
$76.0M–$204.4M after Steam's cut $138.2M–$314.4M before the cut
$39.99
279k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Green Hell
2019
Est. copies
≈ 2.9M–4.7M
SteamSpy 2M–5M
Est. revenue
$22.5M–$60.4M after Steam's cut $40.9M–$92.9M before the cut
$27.99
101k reviews
Very Positive
Open World Survival CraftSurvival
Against the Storm
2023
Est. copies
≈ 926k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.4M–$76.4M after Steam's cut $51.7M–$117.5M before the cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.