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How many copies did KingSim sell?

Estimated copies sold
≈ 5k–9k
$14k–$39k after Steam's cut $26k–$59k before the cut
from 211 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left KingSim out and predicted the genre from its 8 similar games. Every figure here, including KingSim's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 59k–708k
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like KingSim

The middle of these games

≈ 59k–708k copies

≈ $122k–$6.0M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 715 to 208k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Political Sim (4 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Suzerain
2020
Est. copies
≈ 292k–475k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
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鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
31x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.3M after Steam's cut $55.7M–$126.7M before the cut
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225k reviews
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Cultist Simulator
2018
Est. copies
≈ 430k–698k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before the cut
$19.99
14k reviews
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Sultan's Game
2025
Est. copies
≈ 868k–1.4M
4.8x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.7M before the cut
$24.99
35k reviews
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Ostalgie: The Berlin Wall
2018
Est. copies
≈ 22k–36k
SteamSpy 100k–200k
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China: Mao's legacy
2019
Est. copies
≈ 30k–49k
SteamSpy 100k–200k
Est. revenue
$58k–$156k after Steam's cut $106k–$240k before the cut
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CHANGE: A Homeless Survival Experience
2020
Est. copies
≈ 71k–115k
SteamSpy 20k–50k
Est. revenue
$388k–$1.0M after Steam's cut $705k–$1.6M before the cut
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Very Positive
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Crisis in the Kremlin
2017
Est. copies
≈ 50k–82k
SteamSpy 200k–500k
Est. revenue
$69k–$186k after Steam's cut $126k–$286k before the cut
$4.99
1k reviews
Very Positive
Political SimStrategy

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