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How many copies did Second Front sell?

Estimated copies sold
≈ 17k–27k
$159k–$429k after Steam's cut $290k–$659k before the cut
from 668 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Second Front out and predicted the genre from its 8 similar games. Every figure here, including Second Front's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–4.5M
best case 9.4M (Company of Heroes 2)
Games like Second Front

The middle of these games

≈ 1.2M–4.5M copies

≈ $13.4M–$36.8M after Steam's cut

from ~42k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Company of Heroes 2 at ≈ 7.1M–11.6M copies, ≈ $39.3M–$105.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Tactical (8 of 8) and Turn-Based (4 of 8).
The winners
Winners here lead with World War II + RTS, priced around $20.
The era
The games you compared span 2012 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BATTLETECH
2018
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
$39.99
33k reviews
Very Positive
MechsStrategy
XCOM: Enemy Unknown
2012
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.0M after Steam's cut $27.7M–$63.1M before the cut
$14.99
59k reviews
Very Positive
Turn-Based StrategyTactical
Mutant Year Zero: Road to Eden
2018
Est. copies
≈ 624k–1.0M
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$34.99
21k reviews
Very Positive
StrategyRPG
Company of Heroes 2
2013
Est. copies
≈ 7.1M–11.6M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$39.3M–$105.6M after Steam's cut $71.4M–$162.5M before the cut
$19.99
113k reviews
Mostly Positive
StrategyWorld War II
Loop Hero
2021
Est. copies
≈ 905k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before the cut
$14.99
37k reviews
Very Positive
TacticalRogue-like
Silent Storm Gold Edition
2013
Est. copies
≈ 68k–110k
too small to compare
SteamSpy 200k–500k
Est. revenue
$186k–$500k after Steam's cut $338k–$770k before the cut
$9.99
1k reviews
Very Positive
Burden of Command™
2025
Est. copies
≈ 16k–26k
too small to compare
SteamSpy 20k–50k
Est. revenue
$111k–$298k after Steam's cut $201k–$458k before the cut
$24.99
650 reviews
Very Positive
Tactical RPGStrategy RPG
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.6M–4.2M
SteamSpy 1M–2M
Est. revenue
$21.5M–$57.9M after Steam's cut $39.2M–$89.1M before the cut
$29.99
47k reviews
Very Positive
StrategyWorld War II

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