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How many copies did Loop Hero sell?

Estimated copies sold
≈ 905k–1.5M
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before the cut
from 37k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Loop Hero out and predicted the genre from its 8 similar games. Every figure here, including Loop Hero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 427k–804k
best case 6.5M (FTL: Faster Than Light)
Games like Loop Hero

The middle of these games

≈ 427k–804k copies

≈ $2.7M–$5.0M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Rogue-like (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: FTL: Faster Than Light at ≈ 5.0M–8.1M copies, ≈ $13.6M–$36.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 3k to 9k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (4 of 8) and Turn-Based (4 of 8).
The winners
Winners here lead with Rogue-like + Space, priced around $10. The breakout hits carry Space + Perma Death + Difficult; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 5.0M–8.1M
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$19.99
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Replay ValueTurn-Based

Sizing up your own game? See what its genre can realistically do before you build it.