wishvane
How many copies did Loop Hero sell?
Estimated copies sold
≈ 903k–1.5M
$3.7M–$10.0M net $6.8M–$15.4M gross
from 36k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Loop Hero out and predicted the genre from its 8 similar games. Every figure here, including Loop Hero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 408k–770k
best case 5.3M (FTL: Faster Than Light)
The Rogue-like lane

A solid, mid-sized genre: most sell around 449k copies, with a few that break out far above.

A typical game
≈ 449k copies
≈ $4.3M after Steam's cut
from ~13k reviews
Best case
≈ 5.3M copies
FTL: Faster Than Light · ≈ $20.6M after Steam's cut
from 78k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Rogue-like + Space, priced around $10.
  • The breakout hits carry Space + Perma Death + Difficult; a typical game here doesn't.
  • The games you compared span 2012 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2015
Est. copies
≈ 342k–556k
SteamSpy 500k–1M
Est. revenue
Free
Free
7k reviews
Mostly Positive
Steam MachineSoftware +6
2023
Est. copies
≈ 323k–525k
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M net $4.0M–$9.2M gross
$24.99
13k reviews
Very Positive
StrategySingleplayer +6
2012
Est. copies
≈ 4.1M–6.6M
5.8x vs typical
SteamSpy 2M–5M
Est. revenue
$11.2M–$30.0M net $20.3M–$46.2M gross
$9.99
78k reviews
Overwhelmingly Positive
Rogue-likeSpace +6
2015
Est. copies
≈ 655k–1.1M
SteamSpy 500k–1M
Est. revenue
$899k–$2.4M net $1.6M–$3.7M gross
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing +6
2018
Est. copies
≈ 671k–1.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.4M net $5.0M–$11.4M gross
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy +6
2024
Est. copies
≈ 298k–485k
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M net $4.5M–$10.2M gross
$29.99
12k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat +6
2022
Est. copies
≈ 519k–843k
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M net $4.7M–$10.6M gross
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic +6
2023
Est. copies
≈ 202k–329k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M net $2.0M–$4.6M gross
$19.99
8k reviews
Very Positive
Replay ValueTurn-Based +6

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