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How many copies did Soul Reaper sell?

Estimated copies sold
≈ 744–1k
$4k–$11k after Steam's cut $7k–$17k before the cut
from 30 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Soul Reaper out and predicted the genre from its 8 similar games. Every figure here, including Soul Reaper's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14k–50k
best case 87k (Multiverse Loot Hunter)
Games like Soul Reaper

The middle of these games

≈ 14k–50k copies

≈ $55k–$272k after Steam's cut

from ~719 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Multiverse Loot Hunter at ≈ 66k–108k copies, ≈ $218k–$587k after Steam's cut.

What it took to get here
About half the games that made it here had over 685 reviews in their first month; the spread ran 65 to 2k.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (8 of 8) and Dungeon Crawler (5 of 8).
The winners
Winners here lead with Creature Collector + Time Travel, priced around $12.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

XiuzhenWorld2
2024
Est. copies
≈ 3k–6k
SteamSpy 20k–50k
Est. revenue
$12k–$34k after Steam's cut $23k–$52k before the cut
$12.99
141 reviews
Mixed
RPGIdler
Siralim Ultimate
2021
Est. copies
≈ 63k–102k
3.5x vs typical
SteamSpy 200k–500k
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$346k–$930k after Steam's cut $629k–$1.4M before the cut
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CollectathonCreature Collector
Dungeon Scavenger
2019
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$30k before the cut
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113 reviews
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ExplorationTactical RPG
Siralim 2
2016
Est. copies
≈ 19k–30k
SteamSpy 50k–100k
Est. revenue
$77k–$207k after Steam's cut $140k–$319k before the cut
$14.99
450 reviews
Very Positive
Creature CollectorCollectathon
Dicefolk
2024
Est. copies
≈ 27k–45k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
$113k–$305k after Steam's cut $206k–$469k before the cut
$14.99
1k reviews
Very Positive
Roguelike DeckbuilderTurn-Based Combat
Multiverse Loot Hunter
2025
Est. copies
≈ 66k–108k
3.7x vs typical
SteamSpy 50k–100k
Est. revenue
$218k–$587k after Steam's cut $397k–$903k before the cut
$11.99
3k reviews
Very Positive
Creature CollectorRPG
Siralim
2015
Est. copies
≈ 13k–21k
SteamSpy 50k–100k
Est. revenue
$36k–$97k after Steam's cut $65k–$149k before the cut
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268 reviews
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Siralim 3
2018
Est. copies
≈ 30k–49k
SteamSpy under 20k
Est. revenue
$124k–$333k after Steam's cut $225k–$512k before the cut
$14.99
988 reviews
Very Positive
Creature CollectorCollectathon

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