Sign in
wishvane

How many copies did XiuzhenWorld2 sell?

Estimated copies sold
≈ 3k–6k
$12k–$34k after Steam's cut $23k–$52k before the cut
from 141 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left XiuzhenWorld2 out and predicted the genre from its 8 similar games. Every figure here, including XiuzhenWorld2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–34k
best case 88k (Tap Heroes)
Games like XiuzhenWorld2

The middle of these games

≈ 3k–34k copies

≈ $5k–$74k after Steam's cut

from ~356 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Tap Heroes at ≈ 67k–109k copies, ≈ $55k–$148k after Steam's cut.

What it took to get here
About half the games that made it here had over 44 reviews in their first month; the spread ran 10 to 688.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Idler (8 of 8) and Automation (7 of 8).
The winners
Winners here lead with Tactical RPG + Clicker, priced around $3.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tap Heroes
2015
Est. copies
≈ 67k–109k
3.9x vs typical
SteamSpy 200k–500k
Est. revenue
$55k–$148k after Steam's cut $100k–$228k before the cut
$2.99
1k reviews
Mostly Positive
Tactical RPGClicker
Reincarnation : Hero of the Gun
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$554–$1k after Steam's cut $1k–$2k before the cut
$0.99
82 reviews
Mixed
IdlerText-Based
Space industrial empire
2024
Est. copies
≈ 26k–42k
2.9x vs typical
SteamSpy 50k–100k
Est. revenue
$42k–$114k after Steam's cut $77k–$176k before the cut
$5.99
1k reviews
Very Positive
AutomationSpace
Tower Walker: MMO Grind Simulator
2023
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before the cut
$9.99
273 reviews
Mostly Positive
IdlerAuto Battler
Lootun
2024
Est. copies
≈ 26k–42k
2.9x vs typical
SteamSpy 20k–50k
Est. revenue
$39k–$105k after Steam's cut $71k–$162k before the cut
$5.49
1k reviews
Very Positive
LootAuto Battler
Inventory Manager
2021
Est. copies
≈ 967–2k
SteamSpy under 20k
Est. revenue
$263–$708 after Steam's cut $479–$1k before the cut
$0.99
39 reviews
Mostly Positive
StrategyClicker
Immortal IDLE
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$9k after Steam's cut $6k–$15k before the cut
$5.99
86 reviews
Mixed
StrategyCasual
XiuzhenWorld
2024
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$39k–$105k after Steam's cut $71k–$161k before the cut
$12.99
439 reviews
Mostly Positive
IdlerOpen World

Sizing up your own game? See what its genre can realistically do before you build it.