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How big is The Supper?

Estimated owners
≈ 110k–179k
from 4k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Supper out and predicted the genre from its 8 similar games. Every figure here, including The Supper's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–5.6M
best case 6.6M (Grand Theft Auto IV: The Complete Edition)
Games like The Supper

The middle of these games

≈ 1.7M–5.6M copies

≈ $10.2M–$28.6M after Steam's cut

from ~80k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Character Customization (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Grand Theft Auto IV: The Complete Edition at ≈ 5.0M–8.1M copies, ≈ $27.6M–$74.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 27k reviews in their first month; the spread ran 6k to 58k.
The genre you'd be entering
Your set
Your set clusters on Character Customization (3 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Open World + Automobile Sim, priced around $20.
The era
The games you compared span 2017 to 2024, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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