Sign in
wishvane

How many copies did Impostor Factory sell?

Estimated copies sold
≈ 319k–518k
$875k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
from 13k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Impostor Factory out and predicted the genre from its 8 similar games. Every figure here, including Impostor Factory's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 572k–861k
best case 7.2M (To the Moon)
Games like Impostor Factory

The middle of these games

≈ 572k–861k copies

≈ $3.1M–$8.8M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: To the Moon at ≈ 5.5M–8.9M copies, ≈ $15.0M–$40.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 165 to 4k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Psychological Horror (3 of 8).
The winners
Winners here lead with Visual Novel + Psychological Horror, priced around $6. The breakout hits carry Visual Novel + Experimental + Abstract; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Grimm's Hollow
2019
Est. copies
≈ 420k–682k
SteamSpy 500k–1M
Est. revenue
Free
Free
15k reviews
Overwhelmingly Positive
Free to PlayPixel Graphics
Milk inside a bag of milk inside a bag of milk
2020
Est. copies
≈ 850k–1.4M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$348k–$936k after Steam's cut $633k–$1.4M before the cut
$1.49
34k reviews
Overwhelmingly Positive
Children of Morta
2019
Est. copies
≈ 665k–1.1M
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$21.99
23k reviews
Very Positive
MultiplayerRogue-like
Finding Paradise
2017
Est. copies
≈ 699k–1.1M
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$7.9M before the cut
$9.99
20k reviews
Overwhelmingly Positive
Story RichEmotional
To the Moon
2012
Est. copies
≈ 5.5M–8.9M
4.9x vs typical
SteamSpy 2M–5M
Est. revenue
$15.0M–$40.3M after Steam's cut $27.3M–$62.0M before the cut
$9.99
86k reviews
Overwhelmingly Positive
Story RichGreat Soundtrack
Outcore: Desktop Adventure
2022
Est. copies
≈ 453k–736k
SteamSpy 500k–1M
Est. revenue
Free
Free
18k reviews
Overwhelmingly Positive
DISTRAINT: Deluxe Edition
2015
Est. copies
≈ 629k–1.0M
SteamSpy 2M–5M
Est. revenue
$864k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$4.99
13k reviews
Very Positive
OCTOPATH TRAVELER II
2023
Est. copies
≈ 430k–699k
SteamSpy 200k–500k
Est. revenue
$7.1M–$19.1M after Steam's cut $12.9M–$29.4M before the cut
$59.99
17k reviews
Very Positive
RPGTurn-Based

Sizing up your own game? See what its genre can realistically do before you build it.