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How many copies did Shardpunk sell?

Estimated copies sold
≈ 19k–32k
$75k–$201k after Steam's cut $136k–$309k before the cut
from 783 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shardpunk out and predicted the genre from its 8 similar games. Every figure here, including Shardpunk's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17k–68k
best case 335k (Home Behind)
Games like Shardpunk

The middle of these games

≈ 17k–68k copies

≈ $79k–$637k after Steam's cut

from ~639 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Home Behind at ≈ 256k–415k copies, ≈ $421k–$1.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 224 reviews in their first month; the spread ran 80 to 2k.
The genre you'd be entering
Your set
Your set clusters on Tactical RPG (5 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Survival + Simulation, priced around $6.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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2.4x vs typical
SteamSpy 200k–500k
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SimulationAuto Battler
Of Blades & Tails
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≈ 10k–16k
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Est. revenue
$42k–$112k after Steam's cut $76k–$173k before the cut
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Tactical RPGMedieval
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2016
Est. copies
≈ 256k–415k
9.6x vs typical
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$5.99
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AdventureRPG
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2020
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≈ 6k–10k
SteamSpy 100k–200k
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Tactical RPGTurn-Based Tactics
Digimon Survive
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Est. copies
≈ 92k–150k
5.8x vs typical
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$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
$59.99
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Visual NovelTactical RPG
Caravaneer 2
2020
Est. copies
≈ 14k–22k
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$22k–$60k after Steam's cut $40k–$92k before the cut
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RPGTrading
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≈ 28k–46k
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Tactical RPGDungeon Crawler
Broken Lines
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Est. copies
≈ 17k–28k
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WarSingleplayer

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