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How many copies did Fleeting Iris sell?

Estimated copies sold
≈ 14k–23k
$77k–$207k after Steam's cut $140k–$318k before the cut
from 564 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fleeting Iris out and predicted the genre from its 8 similar games. Every figure here, including Fleeting Iris's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 744k–1.1M
best case 2.8M (SteamVR)
Games like Fleeting Iris

The middle of these games

≈ 744k–1.1M copies

≈ $5.7M–$8.6M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Simulation (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: SteamVR at ≈ 2.1M–3.5M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 12k reviews in their first month; the spread ran 10k to 27k.
The genre you'd be entering
Your set
Your set clusters on Simulation (4 of 8) and Visual Novel (4 of 8).
The winners
Winners here lead with VR + Software, priced around $10. The breakout hits carry Software + Utilities + 3D; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
4.1x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
NEKOPARA Vol. 0
2015
Est. copies
≈ 868k–1.4M
SteamSpy 500k–1M
Est. revenue
$714k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$2.99
18k reviews
Very Positive
AnimeNudity
missed messages.
2019
Est. copies
≈ 447k–727k
SteamSpy 500k–1M
Est. revenue
Free
Free
16k reviews
Overwhelmingly Positive
Free to PlayVisual Novel
NEKOPARA Vol. 1
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.5M before the cut
$9.99
27k reviews
Overwhelmingly Positive
HentaiAnime
Love Is All Around
2023
Est. copies
≈ 1.1M–1.8M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$9.99
46k reviews
Very Positive
Dating SimSexual Content
Police Simulator: Patrol Officers
2022
Est. copies
≈ 568k–922k
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$29.99
23k reviews
Mostly Positive
SimulationCrime
Cooking Simulator
2019
Est. copies
≈ 567k–921k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$19.99
20k reviews
Very Positive
SimulationCooking
STAR WARS™: Squadrons
2020
Est. copies
≈ 698k–1.1M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $14.0M–$31.8M before the cut
$39.99
28k reviews
Mixed
FlightSpace

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